A detailed, PBR-ready 3D model of a classic desk globe. Designed and originally created in Blender.
General InformationSoftware used: Blender
File formats included: FBX, OBJ, GLB, USD, BLEND
Model type: Polygonal
Subdivision-ready: Yes
Topology: All quads
UVs: Non-overlapping, properly unwrapped
GeometryPolygon (face) count: 12,668
Triangle count: 25,342
Geometry type: Static mesh
Subdivision support: Clean topology for Catmull-Clark subdivision
Textures & MaterialsWorkflow: PBR (Metallic-Roughness)
Texture maps included:
Base Color
Roughness
Metalness
Normal Map (OpenGL)
Ambient Occlusion
Texture resolutions:
1024x1024 (1K)
2048x2048 (2K)
4096x4096 (4K)
File types: PNG
UV Mapping: Optimized for texture fidelity across resolutions
Model DetailsComponents: Globe sphere, meridian ring, axis support, and base
Scale: Real-world units (centimeters)
Orientation: Y-Up (Blender default), Z-forward
Transformations: All transforms applied (location, rotation, scale)
CompatibilityFully compatible with modern DCC and game engines
Suitable for use in visualization, product mockups, game environments, or educational content