The model of an antique style bar, with all its details, from tables to furniture. Ready to render in Cycles. Applied textures, accommodated UV maps.
The main scene (Scene.blend) It is ready to render, it has all the attached files, nothing else needs to be done.
For more comfort when choosing a specific model, we put the files of each main model separately in other files.
The model has everything you see in the preview images
All the applied textures are in the Material-zip file.
The main objects are in the Zip file Object
Model of the Bar Bench (Banqueta.glb)
Illuminaria of each table (candil.blend)
Ceiling lamp seen in the main scene (lamp1.blend)
Background wall lamp (Lampara de pared.blend)
The model of the table and chair of the main scene (Mesa.glb)
The Bar furniture set (Mueble.glb)
The Cocoa.blend file contains the refrigerator of the cans of refrigeration (cans included)
The Tocadisco.blend file is a model of a retro record player that is in the main scene (Scene.blend)
The Scene.blend file is the main file, just open it and start rendering in Cycles
The textures are optimized for a fast and quality rendering.
The Scene.glb file is mainly optimized for greater fluidity