Clean Geometry – Simple and efficient mesh design without unnecessary polygons.
Realistic Materials – Accurate wood, metal, or glass textures with proper reflections.
Optimized for Performance – Low to mid poly count for smooth rendering in real-time engines.
Correct Scale and Proportions – Matches real-world table sizes for easy scene integration.
UV Unwrapping – Well-organized UV maps to prevent texture stretching or seams.
Game Ready – Compatible with popular engines like Unity and Unreal.
PBR Textures – Physically Based Rendering materials for realistic lighting interaction.
Customizable Textures – Allows color and material adjustments to fit different styles.
Modular Design – Optional parts or variants for easy customization in scenes.
Detailed Close-Ups – High-quality details visible in close camera shots.