Render Pipeline Disclaimer:This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
Stylized House Interior with 206 meshes. There is a lot of different type of Assets to help you create or polish your Environments. All Assets made with unique concepts and Showcased Example level is also included in Project.The environment is made by talented Artist Phil Stoltz.Some concept references by: Eduardo Fornieles
Technical details:
Features:
Number of Unique Meshes: 206
Number of Average Polys: 100 poly to 6k poly depending on complexity
Collision: Yes
LODs: Yes
Number of Textures: 235
Texture Resolutions: 4K, 2K, 1K, 512
Windows: Yes
Mac: Yes
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity, Emission
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Emission, Metalic and Opacity Texture Maps according to the material.
Props: Lamps, Toilet, Bath, Frames, Oven, Bottles, Tables, Chairs, Trash Bag, Fridge, Kitchen Utensils, TV, Vase, Boxes etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Walls, Floor, Ceiling, Windows [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]