modelling with Maya and renred by arnold3 different pot shape options with lots of texture and color combinations.Model is in the Center it consists of 7 materials. one for lamp itself, the others are: lamp base, metal,socket, bulb, the pot part consists of two material one simple ceramic marterial which you can change the color of it and the other material is for the pattern parts which you can use 10 pattern textures that I attached or any texture you prefer. this way you can make unlimited combinations of colors and patterns. for the skin part i used a diffuse map, roughness and normal map. all of them are attached.only quad and triangles. no ngons were usedmodel is in real world scaleall parts prperly namedall pivot points are properly named PBR Low Poly Game Ready