I did modelling with Blender and I did texture with Substance Painter latest version. I uploaded this model as high and low poly. The High Poly Mesh Model is in .blend file.
Model is in the Center it consists of 3 material texture.
SM_Glass
If you buy Please rate my model!!!
If you encounter any problems please let me know.
Quad Topologhy!!!No NYGON!!!
Model Name: Grandpa Clock
The dials of the watch can be moved.
Drawer and cabinet door can be opened.
High Quality Texture Maps.
8 Bit PNG Texture
PBR
Real World Scale-Meters
Low Poly
Game Ready
Poly Count: 33,509
Vertex Counut: 37,944
4K UV MAP
2048x2048 and 4096x4096 Maps and Textures.
Unity 5 Unreal Engine 4 Maps
PBR SpecGloss ands MetalRough Maps
glTF glB PBR Metal Roughness Maps
All maps is in rar files. The High Poly Mesh is in Blend File!!!
All objects have fully unwrapped UVs.
Available File Formats:
GLB
GLTF
OBJ
MTL
FBX
BLEND
Antialiasing : Subsampling 4x4
glTF PBR Metal Roughness Maps
Base Color Map: 2048x2048 and 4096x4096
Normal Map: 2048x2048 and 4096x4096
Occlusion Roughness Metallic: 2048x2048 and 4096x4096
PBR SpecGloss from MetalRough Maps:
Diffuse Map: 2048x2048 and 4096x4096
Glossiness Map: 2048x2048 and 4096x4096
Height Map: 2048x2048 and 4096x4096
Normal Map:2048x2048 and 4096x4096
Specular Map:2048x2048 and 4096x4096
Unity 5(Standart Metallic) Maps:
AlbedoMap: 2048x2048 and 4096x4096
AO Map: 2048x2048 and 4096x4096
Normal Map: 2048x2048 and 4096x4096
Metallic Smoothnes Map: 2048x2048 and 4096x4096
Unreal Engine 4 (Packed) Maps:
Base Color Map: 2048x2048 and 4096x4096
Normal Map: 2048x2048 and 4096x4096
Occlusion Roughness Metallic: 2048x2048 and 4096x4096