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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This collection presents a meticulously crafted set of ceramic vase models designed to deliver exceptional visual fidelity and production-ready performance. Every asset in this package has been professionally modeled and rendered in 3ds Max 2014, using the V-Ray rendering engine to ensure maximum photorealism, accurate lighting response, and natural material behavior. The models are ideal for architectural visualization, interior design presentations, product rendering, and any high-end CGI workflow that requires both realism and efficiency.
Features
Real-World Scale and Accurate DimensionsThe unit system is set to centimeters, allowing the vases to integrate seamlessly into any scene with correct physical proportions. This ensures consistency in lighting, shadows, and interaction with other assets.
Optimized Geometry with TurboSmooth SupportThe TurboSmooth modifier remains intact in the modifier stack (MAX format), enabling easy adjustment of mesh density. This flexibility allows users to fine-tune the polycount for animation, close-up renders, or performance-sensitive environments.
Complete Material and Texture IntegrationAll textures and V-Ray materials used in the scene are fully included in both 3ds Max 2014 and 3ds Max 2011 versions. Materials are professionally calibrated for realistic specular response, bump detail, and surface finish, ensuring ready-to-render results without additional setup.
Clean, Organized, and Production-Ready Scene StructureEvery object is logically named and properly grouped to streamline workflow and make scene navigation effortless. The scene is free of unnecessary elements, providing a clean working environment with no extra cameras, lights, helpers, or unused data.
Correct Scene AlignmentAll models are placed precisely at the world origin (0, 0, 0), making them easy to merge into any project without alignment issues.
Notes
Materials are applied exclusively in the MAX version of the files.
The models are optimized for V-Ray rendering but can be adapted to other workflows with minor adjustments.
Ideal for both close-up shots and large interior scenes due to balanced topology and high-quality texturing.