DESCRIPTION

This is a highly detailed and realistic Modern Table Lamp 3D model that is perfect for architectural visualization, interior design renders, or game development. The model is designed with efficiency and accuracy in mind, ensuring both high-quality visuals and optimized performance.

Features:PBR Textures included (Diffuse, Normal, Roughness, and Metallic).Game-Ready: Can be used in Unreal Engine, Unity, and other platforms.File Formats: [Specify the file formats you've prepared, e.g., FBX, OBJ, Blender (.blend)].High-Quality Lighting Setup: Scene rendered with realistic materials and lights.Poly Count: [Add your model’s polygon count].Vertices Count: [Add the vertices count].UV Unwrapped and optimized for texture baking.Comes with pre-rendered preview images for marketing purposes.Usage:This model can be used for:

Interior Design VisualizationsGamingProduct RenderingAnimation Scenes

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Modern Table Lamp Realistic PBR Game-Ready 3D Model 3D model

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File format
BLEND
Blender<br />File Size: 18.3 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
10000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 12000 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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