This is a pack of items to use in a 3D lowpoly game. I used a texturize method that use a low res texture that make gradients. In the images i got an example of this method.All the models are made in Blender, and you can use in unity. All of them are separeted via emptys, and all can be combined with each other, like the Faucet of the bath can be placed in the sink.Any other questions, feel free to ask me!
PS.: The textures work with emission on Blender. On other softwares, you have to allocate the texture that are in this file on the texture.