Shipping Containers

Shipping Containers Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

SHIPPING CONTAINERS

by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19

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DESCRIPTION:

This model group contains three shipping containers which are in actual dimensions of 10ft, 20ft and 40ft. You can use them in games as assets models because they are so lightweight at polygon counts.

You can find clean models of each container and also the dirty ones. They all seperated pieces. You can change the colors or logos easily if you have a little knowledge of PhotoShop or other editing softwares.

Anyway, if you looking something nice in shape and price than do not think twice about to buy this.

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FILE FORMATS:

SContainers(SOURCE).c4d is the main file for Cinema 4D users. It has three models together inside.

SC10.c4d, SC20.c4d and SC40.c4d are individual baked Cinema 4D files with clean textures.

SC10dirty.c4d, SC20dirty.c4d and SC40dirty.c4d are also individual baked Cinema 4D files with dirty textures.

Other formats are in FBX, OBJ, 3DS and DAE (MAT file included) which are similar to baked C4D files. You can find the similar formats in their own folders.

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RAR ARCHIVES:

Except the source C4D file, all other formats in RAR archives. Just extract the archives in models folder.

TEX.RAR and UVSKINS.RAR, they all have the texture folders. TEX folder is belongs to source C4D file. UVSKINS folder has 6 different sub folders which are includes the clean and dirty UV texture maps for baked models. Just extract them in models folder too.

If you miss one of them or relocate to another location, textures on models will suddenly disappear. Just extract them, nothing more.

No matters Which model format you will download but you always need UVSKINS folder with its subfolders in models location. Do not miss it, do not change the paths of files.

FOR EXAMPLE; You want to use one of 10ft FBX file with dirty textures. Ok. The path must be like that: UVskins/SC10dirt.

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TEXTURES:

TEX folder has standart image textures for the source file.

UVSKINS folder includes the baked UV maps for other formats in two different style. One for clean textures and other for dirty ones.

No PBRs.

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COUNTS:

  • 57 objects

  • 16,011 polygons

  • 15,318 points

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INFO:

-Follow my tutorials in youtube: https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw

  • Need some photoshop brushes or images? I'm here: https://shadedancer619.deviantart.com/

Enjoy!

See you...

MatViz
MatViz 2020-01-24 16:34:48 UTC
Very good
rzo
rzo 2020-01-24 12:25:08 UTC
Awesome!
Item rating
0 0
Shipping Containers
$10.00
 
Royalty Free License 
Shipping Containers
$10.00
 
Royalty Free License 
Response 100% in 1.2h
3D Modeling
Low-poly Modeling
Rendering
Rigging
UV mapping
Texturing
Post Production
Animating
PBR modeling
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3D Model formats

Format limitations
  • Cinema 4D (.c4d) (2 files)3.39 MBVersion: R19Renderer: Default R19Version: R19Renderer: Default R19
  • Autodesk FBX 7.5 (.fbx)859 KB
  • OBJ (.obj, .mtl) (2 files)1.42 MB
  • 3D Studio (.3ds)384 KB
  • Collada 1.5 (.dae)582 KB
  • Textures 37.3 MB

3D Model details

  • Publish date2020-01-24
  • Model ID#2246208
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 16,011
  • Vertices 15,318
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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