DESCRIPTION

Five level heavy duty industrial metal shelf that was created using Blender. It has 5 levels of shelving each with its own support base and wooden plank. It uses a diffuse texture with an alpha channel that creates bolt holes for the corners without creating extra geometry. This greatly reduces the number of polygons and decreases load times in video games or animations. The model uses the metalness workflow and is PBR ready.

Features:

  • Model uses metalness workflow and is PBR ready
  • Model is made up of multiple meshes to create one solid object
  • Includes 6 PBR 4K textures in PNG format
  • Includes 1 UVLayout texture to show how each part of the model has been unwrapped
  • Uses diffuse texture with an alpha channel to create holes for bolts without adding geometry
  • Overlapping UVs used for mirrored/duplicate objects to save texture space
  • Textures are editable and customizable
  • Object has been manually unwrapped with matching PBR textures
  • The model has been organized neatly in its zip archive and labeled accordingly
  • Native blend file is included with pre-applied textures
  • Lights, cameras, and objects are grouped accordingly in a native blend file
  • Model has been exported in 4 file formats (FBX, OBJ, 3DS, DAE/Collada)
  • Images in the description were rendered using the cycles engine
  • Video animation was rendered using the eevee engine in Blender 2.8 Beta

Included Texture Types:

  • AO, Diffuse, Diffuse(Alpha), Roughness, Gloss, Metallic
  • UVLayout

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Heavy Duty Industrial Metal Shelf 3 Low-poly 3D model

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Native file format
BLEND
Size: 26.9 MB
Renderer: Cycles | 2.79 | 2.79
Exchange formats
OBJ
OBJ<br />File Size: 26.9 MB
FBX
Autodesk FBX<br />File Size: 26.9 MB
3DS
3D Studio<br />File Size: 26.9 MB
DAE
Collada<br />File Size: 26.9 MB
TEXTURES
Textures<br />File Size: 26.9 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Geometry
Polygon mesh
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16920 polygons
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/ 17029 vertices
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Unwrapped UVs
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Model ID
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