DESCRIPTION
  • Robotic toy arm rigged with remote control.
  • Rig with instructions and animation with remote control included.
  • Designed for close-up.
  • Easy to use.

  • Units of file: centimeters.

  • Size in centimeters robotic toy arm: 27.4 (X axis), 50.5 (Y axis), 54.5 (Z axis).

  • Size in centimeters remote control: 15.8 (X axis), 9.6 (Y axis), 4.1 (Z axis).

  • Real world scale. (1,1,1).

  • Focused on the origin.

TOPOLOGY

  • Two object with 43 manifold meshes (8 remote control and 35 robotic toy arm).
  • 100% quads. (25,251 total: 3,844 remote control and 21,407 robotic toy arm).
  • 25,249 vertices total: 3,838 remote control and 21,411 robotic toy arm).
  • 50,502 edges total: 7,688 remote control and 42,814 robotic toy arm).
  • Subdividable topology.
  • Clean edge flow.
  • No isolated vertices.
  • No coincident vertices.
  • No coincident/coplanar faces.
  • No faces intersected.
  • No faces distorted more than 45 degrees.
  • No loss geometry.
  • No poles with more than 5 edges.

RIG

  • Two armature, with 53 bones in total, 27 animables and other auxiliary.
  • Rig instructions and animation with remote control included.
  • Includes system FK and IK, interchangeable through a property of armature.
  • Includes a bone for holding objects.
  • The bones are replaced by shapes, with forms and color guidance.
  • The actions and its range of allowable values are controlled by constraint on each bone.
  • The objects and auxiliary bones are hidden and another layer.
  • Easy to use.

UVMAP AND TEXTURES

  • Normal outward.
  • UV without overlapping.
  • Twenty-two materials, one for each color, and optional procedural texture, so you do not need to use textures.
  • All textures of 8192x8192 pixels.

Image textures included:

  • control_robotic_toy_arm_diffuse.png
  • control_robotic_toy_arm_bump.png
  • control_robotic_toy_arm_normal.png (OPTIONAL, also included in .zip)
  • robotic_toy_arm_diffuse.png
  • robotic_toy_arm_normal.png (OPTIONAL, also included in .zip)

PREVIEWS

  • The images of the mesh and bones are in orthographic view.
  • Renders with the Blender internal engine. All without post production.

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
ju
julianalboReturning buyer from this seller
This user has purchased multiple models from this seller
The buyer left positive feedback on this model

Robotic toy arm rigged low poly Low-poly 3D model

Royalty Free License
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
BLEND
Blender<br />Version: 2.78 - Renderer: Default Blender Internal<br />File Size: 251 MB
PDF
PDF<br />File Size: 251 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Subdivision ready
A polygon model designed to smooth cleanly when subdivision is applied.
25251 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 25249 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat