Low-poly game-ready asset ready to import into Unreal Engine and UnityProcedural material can be used in scenes rendered within BlenderMaterials are easily editable with the organized sliders found in the shading tab. use color ramps to adjust color, along with specially marked controls in specific materials to adjust other perameters.
Be advised, procedural materials will not import into Unreal Ungine. Substitutions can be found for free in the Unreal Quixel Library, or image textures at polyhaven
Doors, locks and handles rigged and constrained for easy rotations