3d model is low poly and game-ready.
Model not subdivision.
Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) One candle with stand ~ 1,3 x 1,3 x 7,4 cm.
Polygons - 1524 /Triangles - 2836 /Vertices - 1500
One candle with stand: Polygons - 381 /Triangles - 709 /Vertices - 375
The model consists only of quadrangles and triangles.
Formats:
Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).
Two materials: red and yellow candle. green and blue candle.
Textures game-ready (2048x2048 .PNG ) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,10 PNG Files - 8bit).
Optional Textures game-ready (2048x2048 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal. (Textures Specular/Glossiness one set for the whole model,8 PNG Files - 8bit).
Optional Textures baked (Additional textures baked from a high poly model), (2048x2048 .PNG ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).
Rendered in Marmoset Toolbag 3.
Rendered in Blender Cycles - 2 image.
If you need a high poly mesh, write to me!