A game-ready low-poly tactical flashlight model has high-quality PBR textures and highly optimized geometry. It can be used in games both in the foreground and for populating the environment.
All texture maps (Base_color, Metallic, Roughness, normal) in 4k resolution. There are no textures for the lens material - the material for it needs to be created in the engine if you import the model there. The material is present in the native format.
Poly-count:
texture maps: