This model was made with the help of ZBrush and Maya. Some of the pictures were taken with Substance viewport.
Texture Maps:
Diffuse Map 2048x2048 Normal Map 2048x2048 Roghness Map 2048x2048
The additional files come with all the textures and the .fbx, .obj, .mb and .blend files
This model was tested in Unreal Engine 5 as shown in the pictures above
This model was created in a way that it is easy to make changes at your wish.
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