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Geometry modelled for subdivision. OpenSubdiv included as modifier.
Real world units and has accurate measurements.
UV's unwrapped and Non-overlapping.
All Vray materials are created for use in both GPU and CPU rendering.
Textures provided in both 4096x4096 & 2048x2048 8/16bit png.
All texel density is set evenly and ready for real-time applications.
File Format:
3dsmax 2018. Vray & Corona 5.0. These are designed specifically for both render engines and look identical in both. Includes both Roughness & Glossiness workflows.
Cinema 4D R19 with Roughness Materials and Physical Render Engine. Materials native to Cinema4D. Subdivision Modifier included.
Blender 2.91 with Roughness Materials for Evee & Cycles. Materials native to Blender. Subdivision Modifier included.
FBX & OBJ available with textures and materials. Materials will not appear the same as Vray/Corona as they are converted to Standard Materials. FBX Embedded textures.
OBJ available with textures and materials.
GLTF with Embedded Textures with embedded 2k textures, 5mb average, 3488 triangles. Each color variation exported as individual GLTF files.
System Units: Centimetres.
No additional plugins required other than the render engines themselves.