Game ready Table and Chair models with PBR Textures
Geometry is triangulated. Geometry in Blender file is all quads and tris, no n-gons with Triangulate modifier on the model. Model unwrapped manually. All materials and objects named appropriately. Scaled to approximate real world size. Rendered in Marmoset Toolbag 3 (see renders). Unity and Unreal Engine 4 projects included. No special plugins needed. .obj, .fbx, .dae, .abc and .stl versions exported from Blender 2.82
4096 x 4096 textures for Table and for Chair
General PBR Metallic/Roughness textures: BaseColor, Metallic, Roughness, Normal(DirectX), Normal(OpenGL), AO
Unity Textures: Albedo, MetallicSmoothness, Normal(OpenGL), AO
Unreal Engine 4 textures: BaseColor, OcclusionRoughnessMetallic, Normal(DirectX)
PBR Specular/Glossiness textures: Diffuse, Specular, Glossiness, Normal(DirectX), Normal(OpenGL), AO
All textures in png format. Also included clean variant of textures without damage. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter