Table: Standard size for games, ready to use.Including detailed object collision, lighting and shadow map, tested on Unity 4 and 5 engine, Unreal Engine 4 and Cry Engine.
Vertices: 160 , Edges: 240 , Faces: 98 , Tris: 284
Export: .FBX .OBJ .MB .MA
Textures:2048 x 2048 Resolution UVs with high definition textures already have Lightmap on the object and a blank UV to create new models.
Accompany: Original Files, Initial UV, Simple Material files ready for Unreal Engine 4 (Just import into Engine).