
A recreation of a real upholstered Theodore Sofa. This model has been made for use in game engines or as a prop for detailed renders.
This download includes model formats in glTF, stl, OBJ and .FBX. Textures in 1K, 2K and 4K with each definition having diffuse (colour), AO, diffuse + AO, Roughness, Normal and ORM maps, giving you a total of eighteen texture maps to choose from for your game or project.
This model is closely based off this Theodore Grey Sofa sold here: https://www.homesdirect365.co.uk/theodore-large-buttoned-sofa-in-warm-grey-fabric-p82845 Every texture has been made from scratch through a mix of procedural texturing and texture painting to resemble the original to a high degree, additionally the scale of the model is almost identical to the scale of the original too with a 2cm error margin measuring 2.000 m (or standard units) across, 0.893 m tall and 0.882 m deep.
The underlying mesh has been modelled in quads meaning it can maintain its shape after being subdivided without causing graphical errors. This model is not completely subdivision ready, depending on the type of subdivision operation used, some edges may need to be creased.
I hope this product is satisfactory but if you are experiencing any problems or have any requests, you can look at the brief ‘help and info’ file I have made or you can message me directly.