PBR Game Ready
Game ready with PBR TexturesUE4 Optimized - Metalness Use for PBRReal World Scale MeasurementsMikk Tangent Space
Texel - 1024 px/m
Maps included2048 x 2048 - Texel - 1024 px/m4096 x 4096 - Texel - 2048 px/mD (Diffuse)N (Normal)AO_R_M (Red Channel - Ambient Occlusion | Green Channel - Raughnes | Blue Channel - Metalic)
TGA format
Rendered in Marmoset Toolbag