Low poly chair model for games, educational, visualization and other purposes. Made with Maya 7, clean topology, quads only, no triangles or N-gons. UV mapped and fully textured, unwrapping done with no overlapping, rendered with V-ray renderer in 3ds Max (render scene included). Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included. FBX and OBJ are directly exported from Maya. Polygons: 717 quads/ 1432 triangles Vertices: 748 Model is mapped on single 2048×2048 pixels texture map. Diffuse (color) map and reflective map in two formats included: .tiff with LZW compression and .jpg. The original working .psd file is also included, if you need to make changes to it. So, textures included in chair4_textures.zip file: - 2048×2048 .jpg diffuse (color) map - 2048×2048 .tiff diffuse (color) map - 2048×2048 .jpg reflective map - 2048×2048 .tiff reflective map - 2048×2048 .psd diffuse (color) map with layers