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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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General
Game-ready low-poly PBR model of military ammunition boxes.Optimized for real-time use in Unreal Engine and Unity.Suitable for FPS, survival, military, tactical, and post-apocalyptic games.
Geometry
Polygons: 9,216
Triangles: 16,538
Vertices: 9,097
Mesh Format: Low-poly, real-time optimized
UVs: Overlapping UVs
LODs: Not included
Textures
Resolution: 4096×4096
Workflow: Metallic/Roughness + Specular/Glossiness
Texture Maps Included:
Base Color (3 variations)
Diffuse (3 variations)
Metallic
Roughness
Normal (baked from high-poly)
Specular
Glossiness
Ambient Occlusion
Included Files
FBX
OBJ
Blender project (.blend)
3ds Max project (.max)
All texture maps (TGA, 4096×4096)
Compatibility
Unreal Engine
Unity
Any standard PBR rendering pipeline
Use Cases
Ammo pickup / loot containers
Military storage and environment decor
Bunkers, depots, outposts, and bases
Modular scene dressing
Real-time cinematics and cutscenes
Presentation
Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation