Crate SciFi - PBR Asset Low-poly 3D model

Box SciFi - PBR Asset (The Gun Asset from the previews is not part of this asset, you can get the complete package here:

Description: A supply box or crate and a simple urban environment complete with tileable textures. Everything is in PBR Metal-Roughness workflow. It can be used with any PBR renderer or game engine. The base scene is ready to render in Blender Cycles. The Geometry is low poly with baked normals for fine details, as you can see in the renderings it works up to very close shots.

All textures are included and in high resolution 8k. You will also find 2k textures included, to save you time if you need a lower resolution. The wet concrete ground comes with an alternative dry variant in the texture folder. It is baked and works in any renderer, the original variant in the Blender file is dynamic and you have full controll over the puddles if you are proficient with cycles.

The Box lid and clips are seperated and you can animate it. It's also textured on the inside, you can build your own storage elements with the seperators provided.

Models: Box with Lid and Clips Box Storage Elements with Seperators Urban Environment from the renderings

Textures: Basecolor /Diffuse Normal DirectX Normal OpenGL Normal Clean (directly from bake, no 2d details added) Roughness Metallness AO Curvature Environment HDR

Enjoy rendering!

Item Rating20
  • 5510586344
    2019-06-25 08:11
    The artist is very nice. The project is great!
  • rron-15
    2018-11-30 19:01
Crate SciFi - PBR Asset
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Response 92% in 3.5h
3D Modeling
Low-poly Modeling
UV mapping
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3D model formats
  • Blender 2.79 (.blend)405 MBVersion: 2.79Renderer: Cycles
  • Autodesk FBX (.fbx)406 MB
  • OBJ (.obj, .mtl) (2 files)-
  • 3D Studio (.3ds) -
  • Stereolithography (.stl) -
3D model details
  • Publish date2018-02-17
  • Model ID#852283
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 60,000
  • Vertices 66,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used