The garlic was made using photogrammetry based on real garlic and their texture. There are three versions: High Poly, Low Poly with quads and Low Poly with triangles. This model has colored, normal and embossed textures. All textures are 8k in size. Retopology has been done for square polygons.
High-poly model - 25422 polygons. Low poly model - 3000 - polygons.Low poly model-2 - 1549- polygons.
Also in the blender version there are materials with textures.