DESCRIPTION

A collection of fruits and vegetables optimized for any game engine, designed to be mobile and web-friendly. This is achieved by combining multiple textures into an atlas and rescaling UV coordinates.

It also combines grayscale textures into a single color texture to store properties like roughness, displacement, and ambient occlusion. Additionally, polygon count has been minimized to strike a balance between quality and performance.

Features
  • 1 single material
  • 3 textures
  • 87 objects
Optimized Version
  • 12,050 vertices
  • 23,079 faces
  • 23,764 tris
  • 138 average vertices per object

Note: The mega-r-rough-g-displace-b-ao.png texture uses each RGB channel to store separate grayscale textures, optimizing memory usage. To use this texture effectively, a custom shader is required to access one or more of these channels as needed.

REVIEWS & COMMENTS

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christine41combeauBuyer of this model
This user has purchased this specific model
Bon produit
barfcan3d
barfcan3dCommunity member
This user is part of the CGTrader community
wow!
Iskhafel
IskhafelCommunity member
This user is part of the CGTrader community
great
wayokama72
wayokama72Community member
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nice

Mega Vegetables Mobile Low-poly 3D model

Royalty Free License (no AI)
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Native file format
BLEND
Size: 57.4 MB
Renderer: Eevee | 2.83 | 2.83
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 2.09 MB
FBX
Autodesk FBX<br />File Size: 1.1 MB
GLTF
glTF<br />File Size: 51.2 MB
PDF
PDF | 2 files<br />File Size: 54 MB
OTHER
Other | 2 files<br />File Size: 530 KB
PNG
PNG | 2 files<br />File Size: 108 MB
PY
Python Script<br />File Size: 53.9 MB
DAE
Collada<br />File Size: 3.05 MB
PLY
Ply<br />File Size: 1.72 MB
STL
Stereolithography<br />File Size: 1.13 MB
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Verified models are of higher quality as they have
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
23079 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 12050 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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Model ID
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