Game Asset - Table for preparing the stew

Game Asset - Table for preparing the stew Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Improve your workflow with 3D game props!

Creative and eye-catching lowpoly models that are optimised for real-time game engines like this game asset that will add life and context to game worlds and help you create your next videogame!

Game Ready Table for preparing the stew lowpoly ready for VR/AR and games or other applications.

2K PBR Textures Included

Non Overlapping UV Layout Map Resolution: up to 2048x2048px PBR Workflow: Base color, Metallic, Normal, Roughness, AO Textures Unreal Engine 4 Textures Unity 5 (Standard Metallic) Plus Textures Unity HD Render Pipeline

Topology Vertices: 18017 | Faces: 17542 | Triangles: 35454

Files format included

.blend

.fbx

.obj

*With the purchase you get: *

Blend, FBX, OBJ Textures PBR for Blender (2K, 1K, 512) Textures PBR Metal Roughness (2K, 1K, 512) Textures PBR for Unity (2K, 1K, 512) Textures PBR for Unreal (2K, 1K, 512)

Table for preparing the stew is scaled with blender to actual size in real world dimension. Made and rendering in Blender v2.92 with Cycles.

** Compatible with Unity and Unreal**

Table for preparing the stew Game Ready is a resource in the 3D computer graphics used by 3D game developers to ease their work and smoothen the workflow.

Benefits

Non-Overlapping UV Layout Map

Non-overlapping helps the user to draw unique textures. It is essential in texture baking or generating normal maps. Furthermore, it helps to achieve specific needs such as you can paint over one part of the model and leave the rest as it is.

PBR Workflow

Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the flow of light in the real world.

Add Value to Gaming World

Game assets add life and energy to the game world and assists in creating topnotch content.

Hassles Solves

Texture import and compression consume valuable time, especially when working on complex projects. Table for preparing the stew has optimized texture import and compression process.

Reducing texture resolution is often overlooked when there’s a need of reducing poly count. However, game model scale the texture according to the model.

It is necessary to invest a lot of time to make a 3D model game ready.

Feel free to leave a rating, or shoot me a message with any questions you may have.

Item rating
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Game Asset - Table for preparing the stew
$9.90
 
Royalty Free License 
Game Asset - Table for preparing the stew
$9.90
 
Royalty Free License 
Response 93% in 1.3h
3D Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing
PBR modeling
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3D Model formats

Format limitations
Native
  • Blender (.blend) (2 files)1.41 GBVersion: 2.92Renderer: Cycles Version: 2.92Renderer: Cycles
Exchange
  • Autodesk FBX (.fbx) (3 files)1.23 GB
  • OBJ (.obj, .mtl) (3 files)1.23 GB
  • Textures 1.23 GB

3D Model details

  • Publish date2022-03-08
  • Model ID#3629348
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 17,542
  • Vertices 18,017
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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