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This model presents a carefully designed Stylized Chocolate Cube, created entirely in Blender v3.5.1 using a node-based procedural workflow, and rendered using the Cycles render engine. It is optimized for visual fidelity, ease of customization, and high performance. With its lightweight geometry and fully procedural shader, this asset is ideal for food-themed scenes, stylized commercials, UI design, interactive interfaces, and animation.
Whether you're creating cinematic visuals, promotional graphics, game assets, or educational materials, this chocolate cube model is built to provide quick results with minimal node complexity. The model is modular, customizable, and memory-efficient, making it suitable for both real-time and offline rendering scenarios.
Key Features:1. Procedural Shader Network- Built entirely using Blender’s native shader nodes—no image textures used.
- Fully customizable surface properties such as hue, color variation, roughness, glossiness, and subsurface scattering.
- Supports visual variety for milk chocolate, dark chocolate, or white chocolate styles through minor adjustments.
- Shader includes subtle micro-bump and specular layers to mimic real-world chocolate surface textures.
- Clean mesh topology with 964 vertices and 965 polygons.
- Non-manifold edges and redundant geometry avoided.
- No unnecessary subdivisions or modifiers—ideal for real-time environments.
- Suitable for use in AR/VR, mobile apps, lightweight game engines, and motion graphics pipelines.
- Each chocolate cube block is modeled as a separate object.
- Allows for easy duplication, placement, and randomization in larger scenes.
- Organized scene layout supports efficient material assignment and grouping.
- Strikes a balance between realism and stylization—perfect for both commercial and cartoon-style rendering.
- Reflects light naturally with a realistic gloss finish resembling tempered chocolate.
- Compatible with HDRI and studio lighting setups.
- Very low poly count ensures fast viewport performance and fast renders.
- Procedural shader avoids external texture loading, reducing file size and memory usage.
- Great choice for artists needing flexible materials in short production timelines.
- Vertices: 964
- Polygons: 965
- Render Engine: Cycles
- Software Version: Blender v3.5.1
- Shader Type: Fully procedural (no image textures)
- UV Mapping: Not required
- Rigged: No
- Animation Ready: Yes (via object transforms)
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File Formats Included:
- .blend (with full shader setup)
- .fbx, .obj, .stl (for external compatibility)
- Stylized UI elements or loading screens
- Food-based commercials and promotional visuals
- 3D printing pre-visualization
- Interactive menu designs and stylized game assets
- Educational content and tutorial scenes
- Concept art for food branding or packaging mockups
- Created using fully procedural, editable node networks for unlimited customization.
- Ultra-lightweight mesh ideal for animation, mobile, and VR applications.
- No external textures—saves memory, improves portability, and ensures fast loading.
- Visually appealing surface that balances stylized charm with realistic detail.
- Cleanly organized scene for fast setup in any Blender-based pipeline.
- Ideal for both experienced 3D professionals and beginner-level Blender users.
- Excellent choice for creators building food-themed libraries, stylized UI kits, or product previsualizations.
REVIEWS & COMMENTS
accuracy, and usability.
