Highly realistic 3D models of cheese, consisting of 3 unique pieces in various shapes and sizes. The look of the cheese can be art-directed by adjusting subsurface scattering radius parameters.
• Formats: OBJ, FBX & Maya (.mb & .ma)• Subdivision-ready and organized non-overlapping UV• 4k Texture Maps of Diffuse, Roughness & Normal
The Maya-files include Vray 6 materials with subsurface scattering for ultra realistic Close-Ups results. Textures can also be used in other software and rendering engines to achieve similar results.
Proportions of the model are most similar to the real object and is centred at the origin.