DESCRIPTION

please contact me for any questions !

Low poly , optimized for gaming, and equipped with PBR textures Roughness\Metalness for realism

Features:

  • 3 LODS

  • 2 Textures Size Variation

  • blender File With shader LOD1 Have 2k textures LOD2&3 Have 1ktextures

  • 3dsmax With Vray MTL LOD1 Have 2k textures LOD2&3 Have 1ktextures

  • GLB File , LOD1 Have 2k textures LOD2&3 Have 1ktextures , Tested on ue5 , just drag and drop

Guide For Manuel textures : this 3d Model have 2 textures set with 2 Mtl iD

  • MTL_ID1 For the Base : put The base color , the normal Map , RMA Textures & emissive , Foldername : base1

  • MTL_ID2 For Drum : put The base color , the normal Map , RMA Textures & emissive , Foldername : Drum1

included 2 Size variations , 2kresolution /1 k resolution on TGA format :

base Color (Diffuse)

Normal +++ (OpenGL) & directX

RMA (Red Channel - Roughness | Green Channel - Metallic | Blue Channel - Ambient Occlusion)

Emissive

*Important Note : *

For optimal performance in games or real-time applications, I recommend using 1K textures. If you plan to use this model for close-up shots or higher-quality renders, 2K textures are available for enhanced detail.

The model is a single, attached mesh, but it's easily customizable if you need to detach any parts. It was designed in three distinct sections: the base, the center of the base, and the drum, allowing for flexible adjustments based on your project needs

the previews are on With LOD1 mesh with 2 k textures

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CyberPunk Traffic Drum V1 Game optimized Low-poly 3D model

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File formats
OTHER
Other | 2 files<br />File Size: 44.7 MB
GLTF
glTF<br />File Size: 34 MB
BLEND
Blender<br />Version: 4.2<br />File Size: 2.07 MB
MAX
Autodesk 3ds Max<br />Version: 2021 - Renderer: V-Ray 6<br />File Size: 3.54 MB
FBX
Autodesk FBX | 3 files<br />File Size: 723 KB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
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Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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No UV overlaps
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UV unwrapped model
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3D Features
Animated
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Rigged
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Low-poly
PBR
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Textures
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4061 polygons
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/ 4000 vertices
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