Mesh: Blend, FBX and OBJ
Textures: Exported as PNG PBR texture sets + substance painter save file 4k texture maps
Game ready assett: Unity prefab with materials and physics collidor
Poly count / materials list / collection list shown in gallery
Basic custom decals created in photoshop and shown in the gallery on the model
Thanks, any questions please ask and I will do my best to help!