Mesh includes: BLEND, OBJ and FBX
Textures: Exported maps .PNG PBR
Unity game assett: prefab saved as a single pallet and 2 x 4 pallets with collidors and materials applied as shown in the gallery.
Substance painter save file exported
UV unwrap shown in gallery, applied UV grid
Poly count (low poly) - shown in gallery
Materials: shown in gallery
Thank you, if you have any questions please ask and I will do my best to help.