DESCRIPTION

No-Face (顔無し, Kaonashi, lit. Faceless) - a character in Spirited Away.No-Face, an ominous spirit, takes on the form of a black humanoid figure adorned with a white mask. By consuming the essence of other spirits, he assimilates their emotions into his own soul, adopting their attitudes, particularly negative ones. This process ultimately drives his evolution into a villainous persona, a transformation that persists until his eventual redemption.The image textures used were created using GIMP and the final result was rendered in Blender. The materials on the bridge, water, sky etc. uses procedural textures.The Blender file contains 56 mesh objects, 12 materials, a light source and a camera.The mesh objects are named as follows:-BG_House_1 to BG_House_18,-BG_Land,-BG_Vegetation_1 to BG_Vegetation_32,-Bridge,-Fog <--- contains fog volumetric material,-No_Face-No_Face_Body-River.The materials are named as follows:-BG_House_Mat_1,-BG_House_Mat_2,-BG_House_Mat_3,-BG_House_Mat_4,-BG_Land_Mat,-BG_Vegetation_Mat,-Bridge_Mat_1,-Bridge_Mat_2,-Fog_Mat,-No_Face_Body_Mat,-No_Face_Mat,-River_Mat.

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No-Face 3D model

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Native file format
BLEND2 files
Size: 184 MB
Cycles | 3.3.1
Cycles | 3.3.1
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 79.2 MB
FBX
Autodesk FBX<br />File Size: 26 MB
TEXTURES
Textures<br />File Size: 116 MB
DAE
Collada<br />File Size: 150 MB
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500557 polygons
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/ 500919 vertices
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