Watch the Trailer and the in-depth Tutorial in the gallery!
Ultra Modular Landscape (UML) is 2 products packed together:
1) Next-gen landscape master material using a modular layer system that lets you add or remove layers on the fly with a single click. It has an extensive list of material features implemented in a modular way, with a couple of clicks you can decide if you want a cinematic look with all possible render features or carefully selecting features to achieve good optimization and high performance. The both example scenes use only a landscape material with 5 material layers and no static meshes.
2) Blueprint Prefab System that allows you to spawn complete mountains, affecting multiple landscape material layers, each using erosion masks. These mountains are integrated into your traditional Unreal landscape system, which means they can be combined and modified in a non-destructive workflow. It supports the Landscape mode's edit layers, you can fine-tune them by sculpting and painting on the layers. The best part is that it doesn't consume any extra resources.
The pack also contains two complete scenes (Iceland and Grassland) visible on the render images. Each with 2 versions: A) Nanite displacement version for maximum visual qualityB) Optimized, high performance RVT version
Features - Material system:
Features - Blueprint Prefab System
Unreal Engine 5.1 - 5.5
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You can find the product's documentation here.
IMPORTANT PLUGIN REQUIREMENT:The Blueprint Prefab System requires Landscape Patch plugin enabled.The example Iceland scenes require the HDRI Backdrop plugin.The material system does NOT require any plugins to work (if used without the Prefab System).NOTEAll the rendered footage were created using the 5.4 version. Minimal visual differences might exist between the other versions due to engine differences.