Hi, there all textures in map(bridge, ground, rocks) folder. When you inport obj you need to setup new material in c4d. Unfortunly I dont use c4d. I add two images which explains which texture goes to its mesh
in the ordner maps I have 43 pictures for different parts ( rock1-10, stone, water ...) in the scene with mormals, occlusion and so on and one UVrefmap_checkerredmap. But two pictures they somehing explains I can't find...
So I need to open it with 3dsMax?
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