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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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1/9
In full, unfiltered daylight, this realistic ancient ruins feels tranquil and spacious. An ancient stone city nestled within a desert canyon, featuring temple-like buildings, domed rooftops, and cracked paved roads surrounded by cliffs and sparse greenery, with warm, sun-baked tones tying the composition together.
From canyon cliffs, ancient stone buildings, temple facades, domed roofs, cracked stone road to fine details such as rock-enclosed settlement, carved architectural style, the scene is rich with visual information. Ideal for teams building historical games, educators creating 3D period content, or AI pipelines needing diverse cultural scene data.
This 3D exterior environment scene was created in Blender and rendered using Eevee with HDRI lighting.
The environment is optimized for real-time rendering, previews, and cinematics, while maintaining a good balance between visual quality and performance.
Materials follow a PBR-based workflow, ensuring consistent results under different lighting conditions. The scene is well organized, cleanly structured, and ready for further development or integration into larger projects.