Lowpoly medieval/fantasy high house . It has 1293 vertices, 664 faces and 1313 triangles. It was not modelled to be entered. (If You need it with inside modelled - please contact me) Native format is Blender. Scale in native app - approx 5.10x4.50x8.30 m (16.70x14.70x27.20 feet). Origin is at world center and at bottom center of the building. Beauty renders are with Blender internal (lighting setup not included), other previews are within app (Blender) views. Last preview is a sample screenshot from Unreal Engine. UE Mannequin and scene are for scale and not included.
Textures include: 2048x2048 JPG format - tiled weathered wood (2 color variations), tiled stone (2 color variations) one door, one window, tiled roofslates and only horizontaly tiled bottom of roofslates with alpha. Diffuse and Normal maps are used in native file (Blender) and previews. Specularity,Height, Smoothness and AO maps are included for convenience in the texture pack, but not used and they carry the name of one of the color variations. Blender file has same textures as preview packed.
Textures in formats other than .blend may have to be reassigned.