DESCRIPTION

Game ready set of 8 eastern baskets (fish cages) Unreal engine 5 using nanite pipeline.

_____________________Used software __________________

Production pipeline for AAA PC/Console games:High poly - ZbrushLow poly, UV - MayaBaking in Marmoset toolbagTexturing in Substance painter

Renderes:HP - KeyshotTexture - MarmosetUnreal engine

_____________________Topology - Low poly__________________

Professional topology for Games:

  • reasonable polycount according to nanite standarts
  • logicly merged meshes
  • normals are unlocked

______________________UV______________________

Professional UV Layout

________________________Textures______________________

Texture size for every cage is 4096 x 4096

PBR metalness roughness:

  • normal
  • AO, roughness, metallic
  • basecolor

Professional texture:

  • level of detail is constant through all textures, there are no too sharp or too blurry areas
  • pbr checker doesn’t have big red areas on both 30 and 50 srgb
  • materials are well defined on all the channels and have a good separation no visible texture seams
  • project is adjusted with unreal log file

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Game ready set of eastern baskets Nanite pipeline Low-poly 3D model

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File formats
UASSET
UnrealEngine<br />Version: 5.1<br />File Size: 892 MB
FBX
Autodesk FBX | 2 files<br />File Size: 2.11 GB
MA
Autodesk Maya | 2 files<br />File Size: 2.11 GB
TEXTURES
Textures<br />File Size: 892 MB
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3D Features
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PBR
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Textures
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