Ancient Roman Environment

Ancient Roman Environment Low-poly 3D model

Verification details of the FBX file
Files
Binary FBX
Scene
No unsupported objects
Geometry
No N-gonsNo faceted geometryManifold geometry
Textures and Materials
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
UVs
No UV overlapsUV unwrapped model
Naming
Allowed characters
Description

I created this Ancient Roman environment using a combination of industry-standard tools: modeling was done in Maya, high-resolution sculpting in ZBrush, texturing in Substance Painter and Substance Designer, and the final scene was assembled and rendered in Unreal Engine 5. My focus was on achieving historical accuracy, detailed textures, and a cinematic atmosphere.

Item rating
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Ancient Roman Environment
$5.00
 
Royalty Free License 
10% for Ukraine
Ancient Roman Environment
$5.00
 
Royalty Free License 
10% for Ukraine
Response - % in - h
Low-poly Modeling
Texturing
Post Production
PBR modeling

3D Model formats

Format limitations
Native
  • Autodesk Maya 202 (.ma, .mb)212 MBVersion: 202Renderer: Default 2023
Exchange
  • UnrealEngine 2025 (.uasset)367 BytesVersion: 2025Renderer: Vulkan 5.5.4
  • Other 367 Bytes
  • Autodesk FBX 2020 (.fbx)1.1 GB
  • OBJ (.obj, .mtl) (2 files)185 MBVersion: 2020Version: 2020

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2025-04-16
  • Model ID#6048841
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