Sci fi city low-poly constructor

Sci fi city low-poly constructor Low-poly 3D model

Description

version 1.02

added Sci Fi Tower added Ocatog prefabs Fixed Road prefans Fixed Textures

A high-quality asset pack designed for quick sci-fi style city building for HDRP, SRP, and 3D pipelines.

By default the package was designed for URP.

The pack contain several constructors: 17 prefabs for road constructor. 110 prefabs for building constructor. 17 prefabs for palisades constructor. 25 prefabs for rooftops constructor. 6 prefabs for antennas. 4 prefabs for trees.

The road constructor is gridded. The grid size is 38 m. In the future I have a plan to grow this constructor. add tunnels add road junctions and so on.

There are 17 PBR-materials.

The building constructor is not gridded. There are two types of floors. They are different by the height of windows (3.5 m and 5.5 m now). You can see how I use this in the demo scene. I am using a name-convention. The template for building is: sci_fi_building_03_section_1_h3_f1. sci_fi_building_[index of building_profile]section[size_of_section]_h[height of windows]_f[number of floor in section] The size of the sections is sorted.

There are 37 PBR-materials.

I am planning to add more texture-settings for more deep variations. Now the setting name is Basic_sci_fi. Also there are two texture-settings for roads. I am using tileable textures. The all objects share the same atlased textures.

All textures and maps compatible with Unity3d standard-material. All models are sharing only a few textures. The geometry is optimized for frustum culling, batching and ect. All prefabs models and other models are in FBX formats. Models contain about 300 tris and depend on its size in the world. The all metallic-textures is 1024 size and contain: R channel - metalness.
G channel - ambient occlusion.
B channel - empty.
A channel - smoothness.

In the Unity project I switched off texture filtering and reduced texture size in the compression settings. I made it for PlayStation 2 style graphics. Therefore you can use textures as a template to draw your own textures.

Feel free to let me know if you need something more email: philatovma@gmail.com

W
wing688 2024-03-26 22:06:41 UTC
If only the building pieces had the interiors it would have been perfect.
H
hhaduybach 2023-02-17 20:12:16 UTC
His support is very quick and great, I have never met such a wonderful artist!!!
S4vvy
S4vvy 2023-02-16 19:54:01 UTC
Great work!
3dsaw
3dsaw 2021-02-25 17:39:32 UTC
Nice!
Item rating
4 0
F
fadly-w 2021-07-13 22:24:59 UTC
Recommended
The model is very good.
Sci fi city low-poly constructor
$39.99
 
Royalty Free License 
Sci fi city low-poly constructor
$39.99
 
Royalty Free License 
Response 75% in 2.8h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
PBR modeling
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3D Model formats

Format limitations
Native
  • Unity 3D (.unitypackage, .prefab) (5 files)1.36 GBVersion: 2019.4.3Version: 2021Version: 2019.4.3Renderer: Default 1.01Version: 2020Renderer: Default 1.02
Exchange
  • mat (.mat)275 MB
  • Unity 3D (.unitypackage, .prefab) (5 files)1.36 GBVersion: 2019.4.3Version: 2021Version: 2019.4.3Renderer: Default 1.01Version: 2020Renderer: Default 1.02
  • Autodesk FBX (.fbx) (3 files)318 MBVersion: 1.0

3D Model details

  • Publish date2021-02-23
  • Model ID#2888060
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 10,000
  • Vertices 10,000
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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