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Nova Bay City is a detailed and fully furnished 3D coastal city environment designed for game development, architectural visualization, simulations, cinematics, and virtual production projects.
The project was initially planned in AutoCAD and then imported into SketchUp where the complete 3D city layout, buildings, infrastructure, and custom components were created. After modeling, the scene was imported into Blender 3.4 where high-quality PBR materials and textures were applied to achieve a realistic and visually appealing appearance.
The package includes multiple industry-standard formats to ensure maximum compatibility across different software and game engines. All exported files have been tested for proper functionality and optimized workflow integration.
Included Formats
- FBX
- GLB
- OBJ
- DAE
- BLEND
- Datasmith
Additional Exchange FormatsTexture Information
All textures are provided in PNG format and include:
- Diffuse Map
- Normal Map
- Displacement Map
- Ambient Occlusion Map
- Roughness Map
- Metallic Map
- Transmission Map
- Emission Map
- Alpha Map
- Specular Map
Compatibility
- Unity Engine
- Unreal Engine
- Godot Engine
- CryEngine
- Blender
- SketchUp
- 3ds Max
- Maya
- Other 3D Applications
Additional NotesFBX and GLB files include attached PBR materials and textures for a smooth import process into game engines and visualization software.Datasmith files are included inside the Unreal Engine ZIP folder. Simply extract the archive and import the Datasmith file into your preferred Unreal Engine version.The Resources ZIP folder contains all texture assets. Extract the folder alongside the Blender project file to automatically restore texture paths and material assignments.This model is suitable for open-world games, city simulations, cinematic environments, architectural presentations, VR experiences, and real-time rendering projects.
Important Notes
This is an original custom-made 3D environment created from scratch and is not based on any copyrighted commercial asset pack.
The project was initially planned in AutoCAD, modeled in SketchUp, and finalized in Blender 3.4 with physically based rendering materials and textures.
All included files have been tested before packaging to ensure smooth import and compatibility across supported software and game engines.
FBX and GLB versions include assigned PBR materials and texture references for a streamlined workflow.
Datasmith files are provided inside the Unreal Engine ZIP folder and can be imported into compatible Unreal Engine versions after extraction.
The Resources ZIP folder contains all texture files required by the Blender project. Extract the Resources folder in the same location as the Blender file to automatically restore texture paths.
All textures are supplied in PNG format and may include Diffuse, Normal, Displacement, Ambient Occlusion, Roughness, Metallic, Specular, Emission, Transmission, and Alpha maps where applicable.
The model is suitable for games, simulations, cinematics, architectural visualization, virtual production, VR experiences, and real-time rendering projects.
Buyers are encouraged to verify software compatibility with their production pipeline before purchase.
No third-party plugins are required to use the included files.
The preview images are rendered for presentation purposes. Lighting and rendering results may vary depending on the software, render engine, and project settings used by the buyer
Note: ** **Plants, trees, flowers, grass, and water are intentionally not included, giving you complete freedom to create and customize your preferred environment.
REVIEWS & COMMENTS
accuracy, and usability.
