Oculus Go Standalone VR Headset

Oculus Go Standalone VR Headset 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

This Oculus Go Standalone VR Headset is a high quality 3D model. The model was originally modeled in 3Ds Max 2012 (rendered with V-Ray 2.00.03)

FILE FORMATS: (Materials and Textures Included) (Vray Scene Included)

  • Max 2012 (With MeshSmooth / You can remove the meshmooth modifier.)
  • Obj (Multi Format)
  • FBX (Multi Format)

TEXTURES:

  • Diffuse Map and Bump Textures (9 JPG files)
  • Texture Size: 4096x4096px (7jpg files) & 1024x1024px (2jpg files)

Poly Count: (With MeshSmooth Iterations/2) polys - 167756 / verts - 167961

Low poly (Without smooth)- 11859 / 11423

Ready to Render.

Item rating
1 0
D
doras 2019-07-02 07:03:42 UTC
Recommended
Great and coporative provider Thank you
Oculus Go Standalone VR Headset
$15.00
 
Royalty Free License 
Oculus Go Standalone VR Headset
$15.00
 
Royalty Free License 
Response 99% in 0.4h
3D Modeling
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2012 (.max)24.2 MBVersion: 2012Renderer: V-Ray 2.00.03
Exchange
  • OBJ (.obj, .mtl) (2 files)60.3 MBVersion: 2012Version: 2012
  • Autodesk FBX (.fbx)31 MB

3D Model details

  • Publish date2018-11-15
  • Model ID#1825378
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 167,756
  • Vertices 167,961
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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