HTC vive

HTC vive 3D model

Description

Highly detailed model of HTC vive headset with all textures, shaders and materials.

The model is executed under TurboSmooth, the stack is not collapsed.

Textures resolution are 4096*4096 pixels. Textures: Diffuse, Glossiness, Height, IOR, Normal, Reflection.

Clean geometry, no isolated/coincident vertices, o coincident/coplanar faces, quads only.

Subdivision ready - In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.

Ready for Corona and Vray renders. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.

Item rating
1 0
HTC vive
$19.00
 
Editorial No Ai License 
HTC vive
$19.00
 
Editorial No Ai License 
Response 100% in 0.4h
3D Modeling
Rendering
UV mapping
Texturing
Shaders

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max) (2 files)14.7 MBVersion: 2015Renderer: Corona 1.7Version: 2015Renderer: V-Ray 3.6
Exchange
  • 3D Studio (.3ds)944 KB
  • Autodesk FBX 2006 (.fbx)4.98 MB
  • OBJ (.obj, .mtl) (2 files)9.06 MB
  • Autodesk 3ds Max (.max) (2 files)14.7 MBVersion: 2015Renderer: Corona 1.7Version: 2015Renderer: V-Ray 3.6

3D Model details

  • Publish date2018-11-17
  • Model ID#1032725
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 15,552
  • Vertices 15,791
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
Help
Chat