HTC vive 3D model

Highly detailed model of HTC vive headset with all textures, shaders and materials.

The model is executed under TurboSmooth, the stack is not collapsed.

Textures resolution are 4096*4096 pixels. Textures: Diffuse, Glossiness, Height, IOR, Normal, Reflection.

Clean geometry, no isolated/coincident vertices, o coincident/coplanar faces, quads only.

Subdivision ready - In 3ds Max, the Meshsmooth/Turbosmooth function can be used to increase mesh resolution if necessary.

Ready for Corona and Vray renders. It’s created accurately, in real units of measurement, qualitatively and maximally close to the original.

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    HTC vive
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    3D Modeling
    UV mapping
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    3D model formats
    • 3ds Max 2015 (.max)9.41 MBVersion: 2015Renderer: V-Ray 3.6
    • 3D Studio (.3ds)944 KB
    • Autodesk FBX 2006 (.fbx)4.98 MB
    • OBJ (.obj, .mtl) (2 files)-
    • 3ds Max 2015 (.max)5.29 MBVersion: 2015Renderer: Corona 1.7
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-11-17
    • Model ID#1032725
    • Animated
    • Rigged
    • VR / AR / Low-poly
    • PBR
    • Geometry Subdivision
    • Polygons 15,552
    • Vertices 15,791
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Non-overlapping
    • Plugins used