Keycards
Modeled in Blender, Textures in Substance Painter, Rendered in Marmoset Toolbag 3
Content inside .zip file:
Model: 3x Triangulated Mesh .fbx
Polycount: Keycard 1 (Verts: 218, Tris: 218), Keycard 2 (Verts: 112, Tris: 108), Keycard 3 (Verts: 216, Tris: 216)
Textures: 2K in 2 colour variants (Clean & Dirty) for each keycard, texture sets made with the (Metallic-Roughness) workflow, Normal maps supporting both DirectX & OpenGL
Maps included: (Base, Roughness, Metallic, Normal_DirectX, Normal_OpenGL , Mixed AO)
All images provided on the store page are also packed in a folder
Any questions, requests or concerns feel free to contact me.