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!!! BE SURE (despite on strange verification system on CGTRADER) - Mesh have clean QUAD topology no TRSI/N-GONS and other bads. All textures PBR & SQUARES (despite 2 Homescreens for Presentation). Different size (1024/2048px) for transmission/emission maps.
Textures: Color / Rougness / Metallic / Normal / Alpha / Transmission. All maps categorized by folders.
Model: Theare two mid and high poly models of console.
Animation: Buttons push / thumstick rotation.
Rigging: The model is fully rigged and you can press all buttons, rotate analog sticks.
Materials: There are two methods for implementing glass effect (alpha and transmission). The screen has a separate UV map, so you can set any wallpaper on the screen.
Additional features: Battery/Rings/Backcover indicators (you can ON/OFF it or Mix).
Polygons:
Mid-Poly: Faces - 23,904 / Vertices - 21,567
High-Polly: Faces - 330,867- / Vertices - 324,848
To get all features properly working and and all textures nodes connected properly look .blend file.
Other formats have limitations or lack certain functions due to its standarts on exporting. Enjoy.