Widescreen Computer Monitor (23 inches, can be scaled to different size)
Doesn't include any registered trademarks or logos.
Monitor and its stand are separated to different objects, so monitor tilt can be changed/animated.
Game ready model with texture based PBR materials. Designed for minimal polygon count and game/realtime use, not intended for subdivision.
Real world scale measurements: centimeters. Dimensions: 53.1cm x 18cm x 43.4cm
Texture maps included (PNG format, 4096 x 4096, texel density: 4K px/m):
The model contains 2 UV channels:
Rendered in Blender Cycles with Principle BSDF shader (similar to Metallness PBR shaders in Unreal Engine 4 and Unity). HDRI map is used for renders (not included). Tested in Unreal Engine 4.