~ REGULAR PRICE $159 - REDUCED FOR A SHORT TIME! ~
Ultra High Detailed Woman Model - No Textures
--SUPERIOR DETAIL-- One of the highest detailed full human models available, this complete female character involved months of work and has been sculpted to down to the smallest skin details over her complete body in Zbrush. With a total of 41.7 million polygons (36.8M for the body alone) there is enough detail for use as a digital actor for film, high-end game content, high resolution posters, etc. Why not buy a scan instead? The problem with scans, even the cleaned up ones, is that the level of detail on a full human body is spread across the whole model and results in poor resolution head, hands, feet etc. I haven't found any full-body scan of anything close to this level of detail. In addition scans usually don't have very clean and well thought through topology.
--PERFECT TOPOLOGY-- This human is a great base for any female character as she has optimal topology for her face, matching loops on the lips for 'Sticky Lips', full mouth interior and a forearm twist to avoid losing volume with the twist of the wrist. The resolution of the mesh and the UVs across the character have also been carefully planned to make higher levels of detail in the areas where it's needed: head, hands & feet, required for close angles.
--CLEAN UVs-- The meshes all share 1 UDIM with a non-overlapping layout of the UVs. The layout is very clean and has low distortion with as few parts as possible for easy texture painting with less seams. Seams are well hidden in the least visable areas.
--CUSTOMIZATION / PERSONALIZATION-- Provided for your convenience: 3 different rigging poses: T, relaxed T, A poses. 3 different body shapes: Sporty (default), Skinny, Normal. (Both body and heads are all different)
--WHAT DO I GET?-- •.ZTL / Zbrush high resolution model file (x7 subdivisions) •.FBX high resolution model file (x7 subdivisions) (for importing and rebuilding the levels in Mudbox, Mari or other sculpting software with the 'rebuild subdivision levels' option) •.Ma / Maya file with blendshapes for poses and body shape •.FBX file file with blendshapes for poses and body shape (.rar file) •OBJs of all the fully body blendshapes (at level 0 for dropping into Zbrush and changing the base form). The main file is the Zbrush file (also included as FBX file), this contains the high resolution sculpted woman and mouth interior. You can change this as desired to fit the character you want and then export out your meshes and displacement maps. However you can also replace the lowest level mesh with any of the provided meshes to get the body shape or pose you'd prefer to work with.
--WHAT DON'T I GET-- This pack does NOT include textures, lights, rig, or render setup. You get what you see in the above images.
--DISPLAYED IMAGES-- All images presented above are screen grabs from Zbrush or Maya.
--GENERAL INFO-- UVs are cleanly unwrapped into 1 UDIM No third-party tools or software are needed. This model is at world scale. Units are in cm. Character is 176 cm tall. Objects are grouped neatly and named accordingly. The maya file has shaders assigned for Arnold. Maya version used: 2018.3 Zbrush versions: 2019 & 2018 provided