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VIDEO TRAILER: https://www.youtube.com/watch?v=0TD16vX_ZS0ARTSTATION POST: https://www.artstation.com/artwork/NGVBV1
Introducing White Blossom, a triple-A high-quality character with deep procedural, hand-made customization. With thousands of possible changes on her, procedural physics animated simulations, and an in-depth overview level, she comes with several features that are a MUST for any game developer.
With this character, you'll have:
- Over 137 Facial and Body Morph Targets (ARKit/Tongue Twists/Phonemes)
- Adapted body and facial Control Rig that works with ARKit Morph Targets
- IK Foot Placement built-in at the Playable Blueprint
- Procedural animations built-in at the Post Process Animation Blueprint (Hair, Clothes, and more)
- Several textures for changes in her looks
- Deeply customizable shaders on the whole model
- Rigged to Unreal Engine standard, with IK and extra bones on everything that can be simulated
- Adapted to work properly in the same way as Epic's Windwalker Echo (She also has a secondary UE third-person BP with no IK applied to it)
- 3 levels included: A Beauty scene for Character Rendering, an Overview Level with all the features, and an Animation Showcase Level.
- 1 free weapon and 1 mask accessory ready to be used that shares the same master material as the clothing
- Clean folder structure with proper naming and following UE standardsand more.
Stay tuned for upcoming updates and patches over this model.
All feedback is deeply appreciated. Feel free to ask any questions.
DISCLAIMER:
This product supports Lumen for Unreal Engine 5.0+
This product supports Nanite for Unreal Engine 5.0+
*Documentation: *
https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/
https://docs.unrealengine.com/5.0/en-US/nanite-virtualized-geometry-in-unreal-engine/
Plugins needed to function properly:
LiveLinkControlRigLiveLinkLiveLinkCameraAppleARKitAppleARKitFaceSupportHairStrands
REVIEWS & COMMENTS
accuracy, and usability.
