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Hello guys!
Check out high poly stylized hair which i did in Zbrush.
Hair was done with imm hair brush and splited on separate polygroups.
Available formats:
ZTL
Consist of two subtools:
Bust (1,8 million polygons)
Hair (2 subdivision levels; 460k polygons on a first subdivision level)
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OBJ (With bust)
Merged decimated version
Around 1,5 million polygons
OBJ (Without bust)
Only hair with decimated topology
Around 700k polys
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I hope you enjoy!