DESCRIPTION

Jennifer The Cop

  • 3D Rigged Character for using in games(game ready)
  • softwere used to create this character:cc3,zbrush,md10,maya,substancepainter
  • Model has clean topology with 52961 polygons
  • Unwrapped UVs,model textures are pbr in 4k size(some textures are 2k because they had enough quality with udim)
  • 3 different fbx format support maya,unreal,blender

Files archived in rar format

When you import fbx textures will be add automaticlly but you need modify materials yourself!

Uniform does not resemble any country

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FemaleCop female police officer in uniform Low-poly 3D model

Royalty Free License
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File formats
FBX
Autodesk FBX | 7 files<br />Version: blender<br />File Size: 1.52 GB
MA
Autodesk Maya | 3 files<br />Version: 2020 - Renderer: Default<br />Version: 2020 - Renderer: Default<br />Version: 2020 - Renderer: Default<br />File Size: 904 MB
MEL
Maya Mel Script<br />Version: 2020<br />File Size: 284 MB
FBM
fbm | 2 files<br />File Size: 414 MB
TEXTURES
Textures<br />File Size: 217 MB
Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
52961 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 49037 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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